It’s a week before Christmas, and what only appeared? An iOS pier of Cuphead — though unauthorized, it’s clear.
Billed on Apple’s iOS App Store as approach from Cuphead’s indie developers Studio MDHR, what primarily looked to be an central pier of a award-winning Xbox One and PC run-and-gunner was indeed a “scam,” MDHR says. The diversion was submitted to and authorized by Apple, but MDHR’s permission. Apple pulled a game from a store a few hours after many beheld a fraud this morning.
There is a Cuphead imposter app on a iOS store — this is a scam. We are operative on stealing a fake app ASAP!
— Studio MDHR (@StudioMDHR) December 18, 2017
Curious Cuphead fans would have been unhappy by a iOS clone. Priced during $5, it weighed 1.9GB and was a glitchy “repackaging” of a PC game, fast retrofitted with simple practical controls. From a opening video to a gameplay, a title’s famed 1930’s-style animation was tormented with artifacts and synchronization issues — positively not a approach Studio MDHR would have wanted a pretension to seem on Apple’s mobile platform. Ironically, a concept iOS app was scrupulously formatted for a new iPhone X and ran but complaints on a latest 10.5-inch iPad Pro.
Cuphead is maybe a top form instance nonetheless of a renouned App Store scam where a untrustworthy “developer” steals another’s work and resells it to iOS users. Most of a time, stolen apps aren’t marketed as brazenly as Cuphead, instead regulating variations on a strange app or developer name rather than purporting to be entirely genuine. Despite complaints from developers, Apple’s policing of submitted apps stays rather lax, permitting clones to trip by until complaints and requests for dismissal are received.
We have contacted Apple about a unapproved Cuphead pier and will refurbish we if we hear back.
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