Candy Crush addicts, and we know who we are, put down your mobile device immediately. Then we can watch “Candy Crush,” a TV diversion show.
Expect breezy, enterprising fun from a CBS array debuting 9 p.m. Sunday with horde Mario Lopez, pronounced executive writer Matt Kunitz, whose credits embody “Wipeout” and “Fear Factor.”
Nearly 200 billion diversion rounds were played in a Candy Crush Saga final year, according to a maker, King. To tempt people to watch it on TV, “Candy Crush” supersizes a visuals and a action.
Two specifically designed video walls, any done adult of 55 monitors and measuring some-more than 20-by-25 feet, need contestants to physically hasten as they contest for a weekly $100,000 prize.
One wall is placed horizontally on a theatre floor, a other is perpendicular to it, and players in reserve harnesses bestir opposite and adult and down a screens. They make candy matches by, natch, swiping squares a la a mobile game.
The attempt group that rubbed Lady Gaga’s supply during her airborne opening to this year’s Super Bowl halftime uncover did a same for “Candy Crush,” with a same injury-free success, Kunitz and CBS said. Taping is completed.
When a uncover was pitched to a network, Kunitz said, they asked CBS executives to suppose “if we were personification on your phone and got sucked by and were in a Candy Crush arena.”
The video walls were key, he said.
Their surfaces indispensable to withstand running, jumping and shifting and respond usually to a appropriate of contestants’ hands. Producers finished adult going with a company, MultiTaction, that had combined a 44-monitor wall for a Australia’s Queensland University of Technology.
That was a world’s biggest, Kunitz said, until “Candy Crush” came along — and he points to a Guinness World Records reference attesting to that. Each guard has 32 cameras to record a flurry of palm swipes.
Many video games have been translated to a film screen, from “Super Mario Brothers” to “Tomb Raider” to “The Angry Birds Movie,” though it’s rare, if not unprecedented, for a diversion to come to television, pronounced Sebastian Knutsson, a King executive who helped rise Candy Crush.
The game’s morality “actually translates really well” to TV, he said, and a audience’s viewpoint allows them to see opportunities some-more straightforwardly than a contestants who are so tighten to a oversized boards.
How protecting did he feel of his baby during a TV adaptation?
“It’s been really critical to us that this stay loyal to a core of how we play a game, and that it wouldn’t mangle what we consider of as a core manners of Candy Crush,” Knutsson pronounced from Stockholm.
That doesn’t meant a TV uncover had grant blanche.
King common a Candy Crush impression beam with sum on a tone and distance of any candy character, Kunitz said. It was so accurate that it commanded a dimension of a line around any impression and their distance in propinquity to any other.
It was accepted that some things competence change somewhat on TV, Kunitz said, and, in turn, he appreciated what was during stake.
“There’s a outrageous expectancy from a assembly of what this uncover should be, since hundreds of millions of people play a game,” he said. “I wanted to make it bigger and some-more fantastic and prime-time. That’s a excellent balance. You don’t wish to disaster adult a brand. And it is a brand, a large brand.”
Nearly two-dozen opposite hurdles for players assistance make any part feel unique, he said.
While good bid went into a production, Kunitz pronounced he hopes that viewers will be unknowingly of all a work and simply suffer a show.
“It’s only fun. That’s all it is,” he said. “We’re not grossing anyone out, no one’s wiping out, no one’s 300 feet in a atmosphere unresolved from a helicopter. It’s only pristine summer fun.”