Super-powered indie developer TinyTouchTales expelled their overwhelming solitaire-style label diversion Miracle Merchant [$1.99] one month ago. Miracle Merchant is an attractive, intuitive, and fun diversion and one of a best new titles of 2017. One of a things we like about TinyTouchTales is that they are really pure about a sales of their games. This helps others get a demeanour behind a scenes of mobile-game growth that is fun to see and useful for new developers deliberation holding a moment during their initial game. Miracle Merchant is no opposite and we now have a look during how good a diversion has done.
Buoyed by a distinguished App Store underline a diversion did good in a initial week and camped out in a top-200 paid games for utterly a stay, commanding out during #11 altogether and a #2 label game. Miracle Merchant is free-to-try on Android with an IAP clear and had significantly some-more downloads (53,785) than on iOS (30,656) yet distant reduction revenue. Overall, a app has done only over $52,000 with 84% of that entrance from iOS.
That’s a plain series for an indie developer in a initial month, yet TinyTouchTales says a game’s accepting has been mixed. Many gamers approaching another Card Crawl [$2.99] or Card Thief [$1.99] where Miracle Merchant was always dictated to be a most lighter experience. It’s still a good game, however, and we should check out my 5-star review for some-more as good as a loads of comments in our forums.