Shadow Knights Studio’s initial incursion into videogame growth came pleasantness of a 2013 one-time diversion jam plan Love Monsters, that eventually found a approach onto a App Store. The developer’s initial PC tour offers a flattering seismic change in tinge towards a “uniquely crafted thriller with glimpses into psychotic, swap dimensions”. That’s called The Lighthouse and it’s now peeked a head over a $10,000 Kickstarter ask with 21 days left before a debate expires. It’s also got an alpha demo, accessible to backers.
I’m on a bit of a presence fear flog during a moment, having recently returned to The Evil Within. Despite not being overly enamoured by Tango Gameworks’ 2014 cut of scare-fuelled fare, I’m amatory it this time round—and there are elements about The Lighthouse that naturally remind me of that. That’s not to contend a latter doesn’t mount on a own—The Lighthouse is an exploration-leaning thriller infused with nonplus elements—however a flashes of abnormal occurrences relate that of Silent Hill or Shinji Mikami’s venerable works.
Here’s The Lighthouse’s latest cinematic:
And here’s a spare as per a Kickstarter page:
“The Lighthouse takes place on Feb 19, 1964. You play as James Irvine, a former questioner incited private questioner in a state of Maine. Irvine is a male who solves a problems that a city doesn’t have a desire to follow-up on, small reduction solve. Many of a remunerative cases that come to his bureau are from locals with several requests, from spouses looking to display infidelity in their relations to business owners looking to accumulate adequate justification to inculpate their partners.
“February 19, 1964 is an critical anniversary for PI Irvine as it’s a day he mislaid his initial born, Lily, to cancer 7 years prior. Every year he visits her, fixation a yellow lily and illuminated candle on her gravestone before examination it bake until extinguished. This tradition had never been broken—until today. As he packs to leave his office, candle in hand, he notices a minute slip underneath his door, a pouch marked: ‘Irvine.’
“He opens it and reads: Mr. Irvine, My daughter hasn’t come home for 2 years, 4 months and 9 days. You see, she’s missing. She was concerned in a aged beacon incident, we might remember her name—Lily. I’ve asked a internal authorities to demeanour for her, though they haven’t got a clue. They tell me terrible things that no primogenitor should hear. They tell me to accept that she might have died. Worst, they tell me they can’t help. we can’t nap until we know where she is, if she’s safe, if she’s scared, and if she’s perplexing to come home though can’t find home. Help me find her. Look for her during a Lighthouse, as that was her final famous location.”
With that starts protagonist PI Irvine’s query into a eponymous lighthouse.
According to a game’s Kickstarter page, a Early Access iteration will be prepared come Oct this year though if you’d like to give it a whisk before then, it’s alpha demo can be downloaded over here. You’ll need to compensate $1 or some-more to entrance that, so if you’d rather watch on free-of-charge we can do so here: