The thought behind a TouchArcade Game of a Week is that each Friday afternoon we post a one diversion that came out this week that we consider is value giving a special curtsy to. Now, before anyone goes over-thinking this, it doesn’t indispensably meant a Game of a Week collect is a top scoring diversion in a review, a diversion with a best graphics, or unequivocally any other quantifiable “best” thing. Instead, it’s some-more usually us picking out a singular diversion out of a week’s releases that we consider is a many noteworthy, surprising, interesting, or unequivocally any other tough to report peculiarity that creates it value carrying if we were usually going to collect adult one.
These picks competence be controversial, and that’s OK. If we remonstrate with what we’ve chosen, let’s try to use a comments of these articles to have conversations about what diversion is your diversion of a week and why.
Without serve ado…
Dan Vogt, co-founder of Halfbrick and all around Australian games stage dude, is out there doing his possess thing and this week he expelled his initial solo iOS plan called Data Wing [Free]. Not usually is a diversion a Game of a Week, though it’s also a biggest Surprise of a Week, for a accumulation of reasons. First and inaugural is that you’d substantially boot Data Wing formed on screenshots alone. ANOTHER minimalist arcade diversion starring a triangle? PASS. At least, we know we did, and child would that have been one of my all-time biggest mistakes, as Data Wings is positively illusory in each way. Another warn and myth on my part: Data Wing is not an unconstrained arcade game. It’s indeed a top-down racer, and we simply hold a left side of a shade to spin left, right side to spin right. Hold down both sides to brake. Simple, eh? The One Big Twist™ is that your triangle car has inertia, most like determining a boat in Asteroids. It takes a bit to get used to, though once we do it’s a ton of fun to deposit around corners and a weight and production all feel spot-on.
The coolest thing however, and what creates Data Wing some-more than usually another top-down racer, is a boosting mechanic. To boost we simply graze a edges of a lane that propels we forward. It reminds me a lot of bullet extending in shoot’em ups, though since you’re accelerating while you’re doing it it’s wily to maintain. You can’t usually impact yourself into a wall and design a boost; it takes a ethereal hold to hardly lick along a “guardrails” of a lane and try to keep your boost going. Because of this impossibly gratifying and singular boosting mechanic, racing in Data Wing has some-more of an organic feel, and we consider a rival aspect will unequivocally gleam by as earning optimal times on a game’s marks requires sublime use of a boosting technique rather than simply maxing out your stats or anticipating a ideal line by a track.
I keep referring to your “vehicle” and to “race tracks” and “guardrails” though a fact is that nothing of those are accurate, since all inside Data Wing takes place in a computer. Or is it? This brings me to a neatest warn of all about this game: There’s a story! And it’s interesting! The main, er, anecdotist we theory who guides we along right from a commencement has some generally humorous discourse and a terribly blunt though somehow endearing personality, and it’s easy to see that there’s most some-more to this story and a universe of Data Wing than what we see during first. we feel roughly stupid that we can’t wait to finish essay this so we can collect adult this crazy small racing diversion and find out what happens next, though it’s usually so odd in games like this and we positively adore it.
And a final, biggest warn of them all? Data Wing is wholly free. No ads, no IAP, no dark agenda. Dan Vogt simply wanted to emanate a diversion and afterwards have people suffer personification pronounced game. That’s it. we kinda wish there was a tip IAP or something so we could offshoot this dude adult with some “thank you” money, though he does contend in a forums that if we wish to give behind in some approach afterwards check out a bands who supposing a overwhelming soundtrack for a game, or give a man a follow on Twitter, both of that can be found by drumming a small heart idol on a pretension shade that takes we to a About page. At 0 cost, with rock-solid and singular mechanics, and an impossibly stylish demeanour and a constrained story, there is literally no reason for each chairman reading this not to give Data Wing a try. It competence warn we usually as most as it did me.